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This piece was partially inspired by the game Bureau 13: Stalking the Night Fantastic,
published by Tri Tac Games.
For reference, "Evidence Dispersal" is the ability to leave no clear evidence of paranormal
activity (or your presence) for the public to find. I wondered just what someone with a low
score in the Evidence Dispersal skill would do when called upon to cover their team's tracks - and
this was the result. The original, created in 1994, was pen-and-ink, then scanned a few
years later and touched up for fun in Paint Shop Pro.
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