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Peregrination: Rend Reality

Number 12 of 12 illustrations created for West End Games D6 System RPG. This and all others credited to the project are licensed to WEG and are displayed with permission.

This is without a doubt my favorite of all the illustrations I did for this project, and the one I had the most fun with. The concept for this Peregrination (travel-related) spell, was "a vertical tear in the fabric of reality that has manifested in front of a group of humans in modern garb. It's knocked them back and is slowly pulling them into an abyss. Each struggles to gain purchase on any object that might anchor them and prevent their demise."

So with great thanks to my pair of willing victims *ahem* models who assisted me, I present our little branch of the Brown clan: myself, my husband and our son, falling victim to a family movie night gone horribly wrong. Or as Clint put it, "when I said the movie sucked, I didn't think they'd take it literally!".

I feel so blessed for how game my fellas were to play along, and I couldn't stop laughing as I worked on it. Clint didn't even mind being sucked into the Abyss either. What a guy!

Medium: Pencil, driven into insanity by the infernal emanations of Paint Shop Pro.
Click for detail views: one and two

Peregrination: Rend Reality

Rend Reality - detail 1

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Rend Reality - detail 2

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Amy K. Brown / HeatherWind Designs
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